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alessiodm/drl-zh: Deep Reinforcement Learning: Zero to Hero!
From 0 to glTF with WebGPU: Basic Materials and Textures
Fine tune LLAMA3 on million scale dataset in consumer GPU using QLora, Deepspeed | by Suman | Apr, 2024 | Medium
GitHub - tspeterkim/flash-attention-minimal: Flash Attention in ~100 lines of CUDA (forward pass only)
Look, Ma, No Matrices!
Learn CSS Layout The Pedantic Way
GGUF, the long way around | ★❤✰ Vicki Boykis ★❤✰
Mamba: The Easy Way
demystifying GPU compute architecture
Improving LoRA: Implementing Weight-Decomposed Low-Rank Adaptation (DoRA) from Scratch
Les SSM : State Space Models - Loïck BOURDOIS
Code LoRA from Scratch
Procedural Hydrology: Improvements and Meandering Rivers in Particle-Based Hydraulic Erosion Simulations – Nick's Blog
3D Pixel art outline & highlight Shader (Post-processing/object) - Godot Shaders
Unity Toon Shader Tutorial
Simulating Fluids, Fire, and Smoke in Real-Time
SOD Meta Tank Guide | Level 25 (Season of Discovery) - YouTube
Red Blob Games
Faster Rust Serialization
Hey, Computer, Make Me a Font
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