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Making a 3D Modeler, in C, in a Week ・ Daniel Hooper
From 0 to glTF with WebGPU: Basic Materials and Textures
LoG
SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction - YouTube
Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering - YouTube
CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians
3D Gaussian Splatting! - Computerphile - YouTube
Projectpage of GPS-Gaussian
antimatter15/splat: WebGL 3D Gaussian Splat Viewer
A Portrait of Tenochtitlan • 3D reconstruction of the capital of the Aztec empire.
GPU Gems 3 | NVIDIA Developer
Jan van den Hemel (@JanvandenHemel): "In this video we look at 12 tips for creating epic trees in Blender, without using any paid add-ons. It's 18 minutes long so too long to post here, you can watch it on Youtube (link in comment) #blender #b3d"|nitter
Rendering my (billard) balls in a fragment shader
Coding Adventure: Terraforming - YouTube
Painting a Landscape using Mathematics - YouTube
https://ehflx3.csb.app/
Curves and Surfaces – Bartosz Ciechanowski
Smooth Voxels
Hey, I created CadHub. I'm really bullish on software driven CAD, myself and oth... | Hacker News
Inigo Quilez :: fractals, computer graphics, mathematics, shaders, demoscene and more
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